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The Wii U: From "cool" Sony to evil Nintendo

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Old 11-16-15, 03:58 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

I won't be around on the 25th and searched google to see if you can log in to buy the games while linked to my account like the XB1 and PS4, but it seems like you are able to only buy the digital download codes then redeem them on the wii u.

Does anyone know if sales are reflected on the nintendo.com site also?

http://www.eurogamer.net/articles/20...oad-to-console

Last edited by BBEANLPHIE; 11-16-15 at 04:21 PM. Reason: bad wording
Old 11-16-15, 10:07 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Anybody going to pick up Mario Tennis?
Old 11-17-15, 02:39 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

I saw a post on Reddit where someone got Mario Tennis early. Delivered today. Already has almost everything unlocked. Confirms that you can't play with friends online. Liked the way it plays. Said it could be the best Mario Tennis ever if it only had more content.
Old 11-18-15, 07:41 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Happy 3rd Birthday Wii U!
Old 11-18-15, 11:29 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Yeah, Mario Tennis: Ultra Smash is getting hammered pretty badly by the critics:

http://www.gamerankings.com/wii-u/16...ash/index.html
Old 11-18-15, 04:50 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

I just read a few reviews on it. Wow they are bad. Guess I won't be buying the game now
Old 11-18-15, 05:52 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

All they had to do was take Mario Tennis for the GB Advance (which was awesome) and update the graphics, and they fucked even that up.
Old 11-19-15, 06:45 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Nah, what they need to do

Step 1: take the series behind the woodshed and put it out of it's misery.

Step 2: Revive or rerelease Super Tennis on the virtual console.
Old 11-19-15, 06:57 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by tlwizard
I know if your Wii U breaks that Nintendo will transfer your digital purchases to a new Wii U, but do they treat it the same if you sell your Wii U and then buy a new one down the road?
I just did this yesterday. Sold my system during the summer and picked up another one this week. I called 855-703-8783 which is the line for digital transfers. I explained that I sold my old system, got a new one, but could not sign in to my old account.

He took the following info: Name, Login name, email address, birth date, serial number for new system, purchase date of the old system, and a list of some of the digital purchases. He was able to locate my ID and sent it up the chain. Said I would receive an email next.

I got the email about 4 hours later and then I was able to sign into my old account and download all my stuff.

Silly that Nintendo forces you to call still, but the process was painless.

Last edited by stingermck; 11-23-15 at 09:46 AM.
Old 11-21-15, 12:47 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by stingermck
I just did this yesterday. Sold my system during the summer and picked up another one this week. I called 855-703-8783 which is the line for digital transfers. I explained that I sold my old system, got a new one, but could not sign in to my old account.

He took the following info: Name, Login name, address, birth date, serial number for new system, purchase date of the old system, and a list of some of the digital purchases. He was able to locate my ID and sent it up the chain. Said I would receive an email next.

I got the email about 4 hours later and then I was able to sign into my old account and download all my stuff.

Silly that Nintendo forces you to call still, but the process was painless.
Awesome! Thanks for all the details. I'll take note of it all before I put my system up for sale.
Old 11-23-15, 05:27 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Shigesato Itoi explains why there won't be a Mother 4.

http://nintendoeverything.com/shiges...be-a-mother-4/
Old 11-25-15, 09:41 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by the General
There will be a Black Friday and Cyber Monday sale for all eShop games.

http://www.siliconera.com/2015/11/13...ay-eshop-sale/
I guess that sale is live. Only 6 retail games with shitty discounts and then some other random indie games on sale.
Old 11-25-15, 10:03 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Pretty disappointing. I'll keep watching the used shops.
Old 12-02-15, 01:26 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Hey guys. 142 pages of thread and I've tried searching for this answer but I either get too few hits or too many....

I'm getting a Wii U for the household for Xmas and I have a controller question. We have a Wii (with lots and lots of games - hence why we're staying in the Nintendo Universe here) with standard Wii Remote/Nunchuck controllers. We have NO Wii Remote (Plus) controllers, we have NO Motion Plus adapters. I know that the Wii U comes with the Game Pad Controller, which is fine for solo play, but the title I'm primarily getting the new platform for (Lego Dimensions) has a cooperative/competitive play mode where two or more players will be playing simultaneously.

The Wii U works with legacy Wii Remote (Plus) controllers, but my understanding is that it does *not* work with the original non-Plus Wii Remotes. If that is correct, can I use the remotes I have with MotionPlus Adapters and have them work with the Wii U?

I ask because I can get them for $7-8 each on Amazon rather than $50 for a single Wii U Pro Controller.

http://www.amazon.com/Nintendo-Wii-M.../dp/B004V13D0I

Last edited by kenbuzz; 12-02-15 at 01:35 PM.
Old 12-02-15, 01:44 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by kenbuzz
The Wii U works with legacy Wii Remote (Plus) controllers, but my understanding is that it does *not* work with the original non-Plus Wii Remotes.
Regular ol' Wiimotes can work on the Wii U. Some games do require Motion Plus, though, such as Nintendo Land. I know that on Super Mario Bros. U, anyway, you can use a plain-jane, outta-the-box-from-day-one-in-2006 Wiimote.
Old 12-02-15, 01:46 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

That's great, thanks!

I'll go check the specs for LEGO Dimensions (Wii U) to see if Plus is somehow required. Easy enough to get them now before Xmas than have an unboxing and learn that we can only use the included Game Pad, forcing the family to watch *me* play.
Old 12-02-15, 11:31 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by kenbuzz
Hey guys. 142 pages of thread and I've tried searching for this answer but I either get too few hits or too many....

I'm getting a Wii U for the household for Xmas and I have a controller question. We have a Wii (with lots and lots of games - hence why we're staying in the Nintendo Universe here) with standard Wii Remote/Nunchuck controllers. We have NO Wii Remote (Plus) controllers, we have NO Motion Plus adapters. I know that the Wii U comes with the Game Pad Controller, which is fine for solo play, but the title I'm primarily getting the new platform for (Lego Dimensions) has a cooperative/competitive play mode where two or more players will be playing simultaneously.

The Wii U works with legacy Wii Remote (Plus) controllers, but my understanding is that it does *not* work with the original non-Plus Wii Remotes. If that is correct, can I use the remotes I have with MotionPlus Adapters and have them work with the Wii U?

I ask because I can get them for $7-8 each on Amazon rather than $50 for a single Wii U Pro Controller.

http://www.amazon.com/Nintendo-Wii-M.../dp/B004V13D0I
You didn't really need to search through 142 pages of this thread. I typed "does wii u work with regular wii motes" into google and the answer was the first thing that popped up.
Old 12-02-15, 11:52 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by kenbuzz
That's great, thanks!

I'll go check the specs for LEGO Dimensions (Wii U) to see if Plus is somehow required. Easy enough to get them now before Xmas than have an unboxing and learn that we can only use the included Game Pad, forcing the family to watch *me* play.
If it matters, LEGO Dimensions only supports 2 players max at a time (and it's kinda clunky at that IMO). The WiiMote+Nunchuck combo will work with that game.
Old 12-03-15, 06:41 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

I thought the back of the game case showed which controllers are compatible with each game?
Old 12-03-15, 09:39 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

So, Xenoblade Chronicle X... worth getting, or not? (I just don't like turn-based and strategy type RPGs)
Old 12-03-15, 09:48 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

The things I'm hearing scream "not for me".

Both the best, and the worst, aspects of Xenoblade Chronicles X can be summed up in the game’s most triumphant moment. After roughly 40 hours, your character finally unlocks the ability to fly. Zooming through the sky in a giant robot, blazing across territory that was once a perilous (if beautiful) slog to traverse, there’s a giddy sensation of freedom that has its roots in all the hoops the game has made you jump through to finally get to this point. It’s the apotheosis of the “airship moment” from the old Final Fantasy games, the moment when the world truly opens up, taken to extremes by the beauty of the setting in question and the intense frustrations that were surpassed to see it in its fullness.

But all the pleasures of that moment can’t erase that whole “40 hours into the game” thing that preceded it, or the underlying flaws that persist even after you take to the skies. Xenoblade Chronicles X is a game that presents the player with real pleasures, sights, and experiences they’re unlikely to have encountered before, and that’s something to be celebrated. But it doesn’t change the fact that the game is also a poorly paced, frustrating, sometimes embarrassingly written mess.
Xenoblade Chronicles X never met a moment of interest or fun that it couldn’t “improve” by locking it behind a fetch quest or a mandatory quota of explored territory, often tying it to a randomly dropped item or two, just to make things interesting. No reward—useful upgrades, new characters, progression through the plot—is free. Every fun quest, of which there are a few, is hidden behind two or three boring ones, as though the designers were mimicking the screaming teacher from “Another Brick In The Wall,” the one who’s terrified that players will try to eat their pudding before they’ve finished their meat.
The worst instance of this, in a disappointing but not wholly surprising turn, is tied to the Skells, one of the most alluring carrots in Xenoblade’s arsenal of ways to coax the player into taking up yet another asinine quest to kill a dozen rampaging monsters or scour the world for more randomly generated collectibles. The Skells have been a big selling point in the game’s promotional campaign, and for good reason: They’re legitimately cool, combining increased combat options with new ways to navigate the environment (via increased speed and jumping ability at first, and later on with flight). So it feels almost intentionally antagonistic to be told that, after finally unlocking the damn things—after 20 hours of watching various NPCs dart around in their own beautiful transforming mecha—you’re now expected to complete eight more subquests to acquire your license to pilot one. It puts a monstrous hydra of tedium between you and the empowering moment when you finally step into the cockpit, and it’s the ugliest symptom of an underlying disease, an apparent belief that fun must somehow be “earned” to be really appreciated. It’s a philosophy that drags the game down at every turn.
There are a bunch of glowing reviews out there too, and those will take the same points of criticism and approach them as a positive. It sounds like a very unique, distinctive, ideosyncratic game that's wildly appealing to people with certain tastes and a drag for those who aren't. That's phenomenal and all-too-rare for a AAA game these days, but still...yeah, not for me.
Old 12-03-15, 10:03 AM
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Re: The Wii U: From "cool" Sony to evil Nintendo

That's too bad. It does seem like a game I would like, if only it didn't get in the way of itself as most reviews describe.
Old 12-04-15, 12:20 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Nintendo Won't "Abandon" Wii U Fanbase, President Says.

New Nintendo president Tatsumi Kimishima has vowed that the company will continue to support the Wii U, despite the console's underperformance relative to the Wii and the fact that its successor, the NX, could launch as early as next year. In an interview with Time, Kimishima acknowledged the Wii U's struggles, but said it is imperative that people who bought a Wii U feel supported and satisfied.

"As you know within the game business momentum is key," he said when asked how much longer the Wii U would remain a "core" platform for Nintendo. "When you have momentum, whether it's a platform or software, sales increase. At this point in the Wii U lifespan, we're looking at 10 million sell-through for the hardware itself, which is just about a tenth of what we sold overall for Wii."

By Nintendo's latest count, the Wii U had sold 10.73 million units. By comparison, the original Wii crossed 100 million units sold more than two years ago, outpacing the Xbox 360 and PlayStation 3.

http://www.gamespot.com/articles/nin.../1100-6432817/
Old 12-04-15, 12:35 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Bs!
Old 12-04-15, 12:49 PM
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Re: The Wii U: From "cool" Sony to evil Nintendo

Originally Posted by Music
Bs!
Pretty much. They said the same thing about the DS being a 'third pillar' and that the Game Boy Advance would still be aggressively supported after this other handheld launched. How did that work out again?


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