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Old 04-04-05, 12:41 AM
  #1051  
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Originally Posted by DamingR
The Martin Fields screen protector is awesome (but doesn't reduce glare & image quality). Search this thread for my previous post for a link to the website.
I ordered one of these...thanks for providing that link DamingR. Got it Saturday and installed it w/o any problems. Playing games I don't notice this thing is even on. The glare is still there but if you're looking for the best way to protect your screen and maintain image quality, I highly recommend getting one of these.
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Old 04-04-05, 08:51 AM
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Originally Posted by darkside
I've only tried putting a couple of songs on the included 32mb stick, but it worked fine. The files were in the regular Atrac3 and in Atrac3plus. Both worked perfectly. As soon as you connect your PSP in USB mode Sonic Stage will show a usable player to copy music to. Granted I don't know if all Duo sticks work, but the included one worked fine.

I can vouch the connect.com/sonicstage will sync fine with DUO cards except the Pro version. Which REALLY SUCKS SONY!! So I bought a 512mb and I cant put any of my music files on it (Except MP3). Seriously the Atrac3plus format has fantastic sound quality at lower encode rates than MP3, I am a believer, but now I can't put music on my Sony MagicGate Duo Pro certified card, WTF!!! Am I missing some huge technical issue here why would they release a DUO stick and it not be compatible?? I will not purchase a single track from connect.com until this issue is resolved. I mean the 32mb works fine but I can only fit 6-7 songs along with my saved game data. That just isnt going to cut it.
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Old 04-04-05, 09:32 AM
  #1053  
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Anyone see this, screen proctor....looks nice, and covers around the buttons

http://shop.brando.com.hk/bwpspscreenprotector.php

Thoughts?

- Scott
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Old 04-04-05, 10:11 AM
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anyone have any idea why I continually get this when trying to convert files? this is only one example. it has happened with most WMA files too. I have tried 12 different files and only 2 worked the rest get this.


T>Cannot load avisynth.dll
T>[1].mov (Model: MP4, for PSP (Direct, renamed)/QVGA/15fps/384kbps Mono/48kbps)
E>"C:\Documents and Settings\******\My Documents\New Folder (2)\3GP_Converter031\3GP_Converter031\cores\ffmpeg" -y -i "C:\Documents and Settings\**********\My Documents\My Videos\[1].mov" -title "[1]" -timestamp "2005-04-03 23:27:58" -bitexact -vcodec xvid -s 320x240 -r 14.985 -b 384 -acodec aac -ac 1 -ar 24000 -ab 48 -f psp "C:\Documents and Settings\**********\Desktop\M4V15314.MP4"
ffmpeg version 0.4.9-pre1-based-MobileHackerz030, build 4743, Copyright (c) 2000-2004 Fabrice Bellard
configuration: --enable-mp3lame --enable-faac --enable-faad --enable-amr_nb --enable-amr_wb --disable-ffserver --disable-ffplay --enable-small --enable-memalign-hack --enable-gpl --enable-xvid --enable-dts --enable-a52 --enable-vhook --enable-pthread
built on Mar 16 2005 21:55:51, gcc: 3.3.1 (cygming special)
Input #0, mov,mp4,m4a,3gp,3g2, from 'C:\Documents and Settings\***********\My Documents\My Videos\[1].mov':
Duration: 00:00:15.0, start: 0.000000, bitrate: 325 kb/s
Stream #0.0: Video: svq3, 320x240, 15.00 fps
Stream #0.1: Audio: 0x324d4451, 44100 Hz, mono
Output #0, psp, to 'C:\Documents and Settings\********\Desktop\M4V15314.MP4':
Stream #0.0: Video: xvid, 320x240, 14.98 fps, q=2-31, 384 kb/s
Stream #0.1: Audio: aac, 24000 Hz, mono, 48 kb/s
Stream mapping:
Stream #0.0 -> #0.0
Stream #0.1 -> #0.1
A>Unsupported codec (id=0) for input stream #0.1
A>Dialog : An error has occured. [Error:1]
T>Finished.
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Old 04-04-05, 12:34 PM
  #1055  
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Originally Posted by shine5555
Anyone see this, screen proctor....looks nice, and covers around the buttons

http://shop.brando.com.hk/bwpspscreenprotector.php

Thoughts?

- Scott
I ordered one, but I haven't received it yet.
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Old 04-04-05, 01:13 PM
  #1056  
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Originally Posted by ChrisHicks
anyone have any idea why I continually get this when trying to convert files? this is only one example. it has happened with most WMA files too. I have tried 12 different files and only 2 worked the rest get this.


T>Cannot load avisynth.dll
T>[1].mov (Model: MP4, for PSP (Direct, renamed)/QVGA/15fps/384kbps Mono/48kbps)
E>"C:\Documents and Settings\******\My Documents\New Folder (2)\3GP_Converter031\3GP_Converter031\cores\ffmpeg" -y -i "C:\Documents and Settings\**********\My Documents\My Videos\[1].mov" -title "[1]" -timestamp "2005-04-03 23:27:58" -bitexact -vcodec xvid -s 320x240 -r 14.985 -b 384 -acodec aac -ac 1 -ar 24000 -ab 48 -f psp "C:\Documents and Settings\**********\Desktop\M4V15314.MP4"
ffmpeg version 0.4.9-pre1-based-MobileHackerz030, build 4743, Copyright (c) 2000-2004 Fabrice Bellard
configuration: --enable-mp3lame --enable-faac --enable-faad --enable-amr_nb --enable-amr_wb --disable-ffserver --disable-ffplay --enable-small --enable-memalign-hack --enable-gpl --enable-xvid --enable-dts --enable-a52 --enable-vhook --enable-pthread
built on Mar 16 2005 21:55:51, gcc: 3.3.1 (cygming special)
Input #0, mov,mp4,m4a,3gp,3g2, from 'C:\Documents and Settings\***********\My Documents\My Videos\[1].mov':
Duration: 00:00:15.0, start: 0.000000, bitrate: 325 kb/s
Stream #0.0: Video: svq3, 320x240, 15.00 fps
Stream #0.1: Audio: 0x324d4451, 44100 Hz, mono
Output #0, psp, to 'C:\Documents and Settings\********\Desktop\M4V15314.MP4':
Stream #0.0: Video: xvid, 320x240, 14.98 fps, q=2-31, 384 kb/s
Stream #0.1: Audio: aac, 24000 Hz, mono, 48 kb/s
Stream mapping:
Stream #0.0 -> #0.0
Stream #0.1 -> #0.1
A>Unsupported codec (id=0) for input stream #0.1
A>Dialog : An error has occured. [Error:1]
T>Finished.
I take it you are using 3GP? I have the same problem. I even downloaded and installed avisynth 2.5, which the first line says it cannot load, but that didn't fix it either. Hope someone has an answer. The files that don't work on 3GP also don't work on iPSP for me. It seems we are missing an audio codec of some sort, in your case it appears to be aac. I haven't had much time to research this, however.
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Old 04-04-05, 01:26 PM
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I seem to recall there was an entry to an .ini file that had to be made - did you check that?
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Old 04-04-05, 04:35 PM
  #1058  
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Originally Posted by cseyer
I can vouch the connect.com/sonicstage will sync fine with DUO cards except the Pro version. Which REALLY SUCKS SONY!! So I bought a 512mb and I cant put any of my music files on it (Except MP3). Seriously the Atrac3plus format has fantastic sound quality at lower encode rates than MP3, I am a believer, but now I can't put music on my Sony MagicGate Duo Pro certified card, WTF!!! Am I missing some huge technical issue here why would they release a DUO stick and it not be compatible?? I will not purchase a single track from connect.com until this issue is resolved. I mean the 32mb works fine but I can only fit 6-7 songs along with my saved game data. That just isnt going to cut it.
If the thing is MagicGate it should work with Atrac3. Sony needs to fix this as it is probably just something with Sonic Stage that could be patched. I don't understand why the Pro sticks wouldn't work.
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Old 04-04-05, 07:24 PM
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I realized that we have a memory card reader that my sister bought for the digital camera, so I'm using that to transfer files to my Memory Stick DUO. However, I can't seem to figure out how to transfer Atrac3 songs over. I've downloaded Sonic Stage and imported a CD to the computer, but after that I'm not sure what to do. I was able to get mp3s to work fine, but I assume with the Atrac3 (I have .oma files) its not as simple as moving the files over to the PSP/MUSIC folder on my memory stick, since that didn't work. Can anyone help me with this?
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Old 04-04-05, 09:45 PM
  #1060  
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Originally Posted by Get Me Coffee
That's a joke right?
Indeed it was a joke.
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Old 04-04-05, 11:13 PM
  #1061  
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Mwave.com now has the Sandisk 1gb memory card up to 120.39, limit 1 per customer, and it removed the estimated arrival time. I'm worried.
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Old 04-04-05, 11:35 PM
  #1062  
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Originally Posted by RyoHazuki
Mwave.com now has the Sandisk 1gb memory card up to 120.39, limit 1 per customer, and it removed the estimated arrival time. I'm worried.
Don't cancel your order....I got it for $108 Just hope I get it No big deal....I'll wait it out for that price.
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Old 04-05-05, 12:20 AM
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First allow me to mention how much I love my PSP, no regrets

What are the options for memory cards, besides Sony Duo's? I'm definitely wanting to get a 1 GB. I remember reading somewhere there are alternatives, or different brand names, but cant recall what. And 43 pages is a lot to wade through, so thanks in advance.
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Old 04-05-05, 12:29 AM
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Originally Posted by stingermck
First allow me to mention how much I love my PSP, no regrets

What are the options for memory cards, besides Sony Duo's? I'm definitely wanting to get a 1 GB. I remember reading somewhere there are alternatives, or different brand names, but cant recall what. And 43 pages is a lot to wade through, so thanks in advance.
Only Alternative is Sandisk Duo Pro...less $$$ but it's still high.
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Old 04-05-05, 01:04 AM
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Originally Posted by RyoHazuki
Mwave.com now has the Sandisk 1gb memory card up to 120.39, limit 1 per customer, and it removed the estimated arrival time. I'm worried.
That card has actually been there the entire time. I just checked their site, and they took off the translucent yellow gaming one that was $110. Now I'm really worried.
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Old 04-05-05, 08:41 AM
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I want a PSP. I got my new EGM mag yesterday and they had a nice closeup of it.

Is this "dead pixel" stuff really a big issue?
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Old 04-05-05, 09:00 AM
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Originally Posted by Mr. Cinema
I want a PSP. I got my new EGM mag yesterday and they had a nice closeup of it.

Is this "dead pixel" stuff really a big issue?

It's def. a wide spread problem, Thankfully Sony has backed down from there earlier stance of trying to make consumers accept the so called "common defect". IF you get a PSP with bad pixels and decide it bothers you enough Sony will replace your screen. They did not state if its just the screen or if they replace or the entire system.

Sony will now warranty PSP units suffering from dead pixels. Sony still insists that dead pixels are a common problem in all LCD displays, saying "A very small number of dark pixels or continuously lit pixels is normal for LCD screens, and is not a sign of a malfunction," and asks that PSP owners use theirs for at least a week or two, to see if it still bothers them. User who encounter, "persistent and aggravating dead pixels," are instructed to contact Sony customer support, and will be allowed to mail in their PSP to recieve a unit with a new screen."
Funny, at my old job I must have bought and installed hundreds of LCD monitors 15" to 19" with only one having a problem. However, I have no doubt its a common problem when there is sub par manufactoring and crappy quality control to keep costs down.
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Old 04-05-05, 11:19 AM
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The press release I read didn't say that they would automatically replace the unit if you sent it in, it said they would replace it if they deemed it defective. And since a few dead pixels is not a defect according to the manual, they could choose not to replace it. Of course, they'll probably just bite the bullet in order to avoid backlash (after all, they fix PS2s that are out of warranty)... but it's such a widespread problem, how in the world are they going to guarantee that the systems they ship back to you don't have the same problem?

In my experience, Sony either ignores the problem (the upside-down PS1 syndrome, which they still insist does not exist) or fixes it on the sly (the Disk read error, which 90% of the population would not send back to Sony because they never advertised it as a problem). It'll be interesting to see how they handle this.
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Old 04-05-05, 11:34 AM
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I've owned several PDAs with high res LCD screens and only had the dead pixel thing once on a Clie. I exchanged it eventually when it became clear it wasn't going away. The cases of getting a dead pixel on a LCD computer screen or PDA do happen but they are fairly rare in my experience. However, it has been pretty common on the DS and seems to be very common on the PSP. I'm guessing it has a lot to do with the cost cutting done to get the prices of those devices down.

I'm planning on sending in my DS since Nintendo says they will fix the dead pixel thing no question, but I'm probably not going to bother with the Sony one. They will say it is not covered and charge me shipping plus they can charge you a fee just for looking at the PSP.
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Old 04-05-05, 01:33 PM
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Just to be clear, Sony had previously said it was up to them if the screen was defective, not the consumer. (ie > 6 Dead pixels) Sony is now saying, if it has defective pixels they will warranty it regardless.

Sony received quite a bit of bad press durning the launch due to the large returns stores were getting. There was even a report of Sony telling stores to refuse returns for dead pixels. As a result Sony changed their policy for now to take systems back regardless in an effort to clear the soild air around the PSP. This may not be the case after a few months, therefore, if you want it fixed, do it now.
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Old 04-05-05, 01:44 PM
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If you're talking about this press release http://www.gamespot.com/news/2005/03...s_6121092.html
it says
If a PSP is "determined to be defective" by SCEA, the company will see to the "repair or replacement of this product [the PSP] with a new or refurbished product at SCEA's option." Is there another press release that says you can return it even if you only have one or two dead pixels?
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Old 04-05-05, 02:06 PM
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Played around with Video 9 this weekend.

For an animated half hour show (i.e., static backgrounds and flat colors), minus titles and credits (i.e., 20 min) -- framerate = 15, VBR = Q8, audio = 32, size = 320 -- produced a ~35 MB file that was very watchable. I would compare it to Tivo's "Basic" recording quality, with some general artifacting but no crawliness. Perfectly acceptable for PSP, especially since it makes for a nice change of pace in terms of mindless entertainment, and you only have to sacrifice about an album of music in favor of a TV show.

For a live program, such as a feature film, you have to go framerate = 30 or you'll get nauseous. VBR Q10 is artifacty and crawly. Q8 is just as artifacty when you compare still frames, but in motion it is less crawly than Q10 and therefore it is pretty acceptable, but I'd still compare it with streaming (Real) video. Q6 is noticeably better, and might be comparable to Tivo "Basic" recording quality, but if you can live with Q8 I think you could fit a feature-length film onto 200 MB, which is pretty appealing.

If I could find a legal, public domain film to encode, I'd give it a try 320x240 Q8 30fps 32-mono and see what it comes out as, but my guess is that one of the "Q7" pre-set configurations will be where most people end up since it will probably *just* fit on a 256 MB card. If you're especially bothered by mpeg artifacts, I'd suggest that you aim for one of the "Q4" configurations instead but expect the filesize to double. (For fixed bitrates, you can use the calculator and it's pretty accurate.)

In terms of time, for a 20-min source file, each pass takes about 10 minutes. So, for a variable-bitrate encoding you require two passes and probably takes 20 minutes, which works out to be a minute-per-minute process time. I don't know if this bears out over 120 minutes, and of course it's going to vary by machine, but there it is FWIW.
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Old 04-05-05, 02:06 PM
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Originally Posted by fujishig
If you're talking about this press release http://www.gamespot.com/news/2005/03...s_6121092.html
it says
If a PSP is "determined to be defective" by SCEA, the company will see to the "repair or replacement of this product [the PSP] with a new or refurbished product at SCEA's option." Is there another press release that says you can return it even if you only have one or two dead pixels?
No, that is the press release I am referring to, directly from it:
According to a technical support associate contacted by GameSpot, PSP owners who encounter a persistent and aggravating dead-pixel issue should contact SCEA's customer service line (1-800-345-7669) for instructions on how to exchange their unit after a week or two of using the unit. "We will work with you," he assured.
This is in stark contrast to previous responses consumers were getting from Sony when contacted. Previously, consumers were told "Tuff, its normal". Now Sony is willing work with the consumer to save some face after the problem became much more wide spread then they had hoped. In reality it was likely consumers returning the device to the department stores that caused Sony's turn about.
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Old 04-05-05, 04:10 PM
  #1074  
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Ouch! Sony's 2 Gig Memory Pro Duo will apparently retail for $449! This is the High speed version (for comparison, their high speed 1 Gig is 199 while their non-high speed is 134), but that's the only one I see on sonystyle.com.

The Sandisk one will inevitably be cheaper, but I wonder how much it'll be... guess I'll spring for the 1 gig while waiting for the 2 gig to go down in price...
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Old 04-05-05, 06:32 PM
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Originally Posted by fujishig
guess I'll spring for the 1 gig while waiting for the 2 gig to go down in price...
If you can find one, word is sandisk is having trouble manufacturing the 1 gig duos hence all the delays at mwave and other places. They say they expect them to be readily availabe around early May. I'm not sure if the same is true about other manufactuers.
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